10% reduced Mana Cost of Skills. Runic base type. (20-30)% more Maximum Life "We awoke to a sudden dawn cresting through the mountains. Buy PoE Currency Cheap. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Amber Oil + Teal Oil + Violet Oil. 25) = 375 damage. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield. e. You can also craft 6% on each ring and amulet. meaning LL/CI would be bricked kekw. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. Buy PoE Currency Cheap. Buy PoE Currency Cheap. ) This multiplies the amount of healing by 13, up to a maximum of 26% of life recovered per second for 5 seconds, or 130% of life recovered per leech. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. Acquisition. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Buy PoE Currency Cheap. 23 Expansion Timeline tenkiei -. 00 sec. (16-18)% of Physical Damage from Hits taken as Fire Damage (7-10)% of Fire Damage taken Recouped as Life: body_armour_elder 0: Elevated Elder's: 90 +1 to Level of Socketed Support Gems +(5-10)% to Quality of Socketed Support Gems: body_armour_elder 0: Elevated Elder's: 85: You and your Minions take 100% reduced. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Anoint /1 ⍟. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. Item class: Helmet. 10% chance to Recover 10% of Mana when you use a Skill. (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. (10-20)% of Damage taken Recouped as Life. Safe and Instant Delivery. Jump to navigation Jump to. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. Corrupted Soul causes 50% Non-Chaos Damage taken to bypass Energy Shield. Bulk Divine Orbs on the stock. 2. On MoM, the first 20% damage taken as mana are relatively easy, Battle Rouse plus the jewel spirited response if you are using warcries. Idk exa. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". AOEAH - Top Games Gold & Coins & Items Seller Site. +(20-30) to maximum Life. Buy PoE Currency Cheap. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". As someone already stated, recoup only works with hits. It seems very good with petrified blood. 48 (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life. That said, you'd have to check whether it's damage before mitigation or actual damage taken. borkenschnorke • 8 mo. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. In advance of the new % Damage Recouped as Life modifiers arriving in the 3. 100% increased total Recovery per second. And with enough life recoup tattoos, you can also reach over 100% damage taken recouped as life. Arctic Armour: Gives less phys damage taken while. Server: PC, Xbox, PS. Path of Exile Wiki editing functions. requirements: increased Maximum Life. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. This page was last edited on 24 July 2023, at 02:16. Server: PC, Xbox, PS. Dissolution of the Flesh. this is very interesting though, since leech modifiers can bring that mod up quite a bit, particurly the total recovery per life leech mod. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. Additionally - I'm pretty sure Less Damage Taken effects multiply together. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. Maximum 50 Tattoos. Here you need a little bit less than 400% recoup (100% would be exacly 400% recoup). 22 added 15 new Unique Items, including 1 designed by the winner of the Crucible Boss Kill Event. Omen of Resurgence. has the unique mod 30% of Lightning Damage is taken from Mana before Life when Hit, a unique spin on. So DG, AA, and Infusion would result in a little over 66% damage reduction total. Craft Of Exile; Find us at: League Items. Level: (1-20) Cost: (16-33) Mana. Requires Level 24. ah sad but Thanks :) maybe I can do some selfignite eye of innocence, mokus embrace cwdr shenanigans then. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). C Tier: Omen of Return: Will be Consumed when you Die. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). I ended up with ~99% of physical damage recouped, and 87% of all other types. hi. (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Looking at the masteries Path of Exile’s passive skill tree, we realized that a lot of the choices were rather bland and could be a lot more exciting. 19]Arc Archmage Inquisitor experimental Build - gameplay video - YouTube. Forbidden Rite inflicts self-damage when used, this makes up the rest of the damage to trigger Cast when Damage Taken. Enduring Cry is a warcry skill that taunts enemies in radius around the player, grants a burst of life regeneration for a short duration, and grants a number of endurance charges based on the power of nearby targets. Level: (1-20) Cooldown Time: 0. If the player is affected by damage over time, such as from Blood Rage Blood Rage Spell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1. Alternatively as a Trickster/Slayer Ascendant, you'd have a higher effective cap (due to recovery rate) but lower leech per hit (due to life leeched per second from base slayer). + (9–20) to maximum Energy Shield. Then there is the Weapon option, which comes out around 97% hit damage lost over time. Safe and Instant Delivery. 00. The Player's Life Orb at full life. Safe and Instant Delivery. Homepage; Trade; Community Websites; Community Apps; Tools. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 2% of Damage taken Recouped as Life: Can be obtained as a reward for defeating the Tawhoa tribe in the Trial of the Ancestors. triplejim • 1 yr. to create a Portal to Town. Modifier Req. After that you get 100 Mana back because you get. 25% of Damage Taken Recouped as Life, Mana and Energy Shield. Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4. By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. Damage taken Recouped as Life, chance to Suppress Spell Damage, Maximum Life, Cold/Lightning Resistance,. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. 40% of Damage is taken from Mana before Life. Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. Taking Chaos Damage over Time heals you instead while Leeching Life Beidat made false promises to many denizens. 11 Build; Unusual Gems. · Removed left ring to look for redeemer mod of "increased effect of non-damaging ailments" (+200k dps), and got lucky with T1 recouped as life on it too. 40% increased Armour and Evasion Rating while Leeching. (18–19)% of Damage taken Recouped as Life. Flask mod "of Perenniality": Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life. Leech Mastery. When the player has a large amount of life but little mana and needs both the regeneration and other mana-reserving skills, linking this with Arrogance Support Arrogance Support Aura, Support Icon: B. 1 Mechanics 1. PoE's way more fun when my life globe is less boolean alive or dead and nothing in between. only damage from hits can be recouped. 10% damage recouped as life does not reduce damage taken by 10%. 1 Unique items 2. Mechanics (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. Divergent Vengeance PoE; Damage Taken Recouped as Life PoE; FIFA 23 Simplified Controls; Blight-ravaged Sepulchre Map PoE; Big Game PoE; D2R. Removes all Energy Shield. for defeating the Ngamahu tribe: 15. Anomalous Arcane Cloak Anomalous Arcane Cloak is an Alternate Quality gem of Arcane Cloak. 10% of Damage taken Recouped as Mana. 12% of Damage taken Recouped as Life. 18% of Damage taken Recouped as Life: Version history. 00 sec Can Store 1 Use(s) Use Time: 0. 2% really alowed me to get rid of life. This puts us at 145%. It is important to note that this is not damage conversion. Same goes for other uncertain item mods. Server: PC, Xbox, PS. We keep Stasis Prison poe item in stock. This is using an. This effect will chain to your other nearby. 8 % of Attack Damage Leeched as Life: one_hand_weapon 500 default 0: 12: WeaponTree: 60 % increased total Recovery per second from Life Leech 1 % of Attack Damage Leeched as Life: two_hand_weapon 500 default 0: 64: WeaponTree: 60 % increased total Recovery per second from Life Leech 1. This modifier causes all incoming Hit. N/A: 2% of Damage taken Recouped as Life: Can be obtained as a reward for defeating the Tawhoa tribe in the Trial of the Ancestors. Server: PC, Xbox, PS. You have less energy shield while your weapons are Energy Blades. Server: PC, Xbox, PS. I mean are those points better spent else where ? im near Infused Flesh note, for 4 point 30% recouped. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. 10% of Damage taken Recouped as Mana. Petrified blood causes you to prevent ~40% of life lost from damage from hits. If. ago. Server: PC, Xbox, PS. 100% is pretty crazy especially if you're already able to mitigate this damage via. Safe and Instant Delivery. Life Recoup is a small passive skill that grants life recoup . 20% damage taken recouped as life - Maw of Conquest helmet. 30% of damage taken recouped as life by witch, another 20% recouped by shadow :O. Recouped as Energy Shield Recouped as Life Recouped as Mana Does damage taken recouped stack? Yes. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. 0 Unported unless otherwise noted. Breakdown: 95% mitigated * 1. Block chance has been reduced, replaced, or removed. Payment: PayPal, Skrill, Cryptocurrencies. Stasis Prison (the unique chest) has. So the recoup is based on the full 100 damage taken in your example. Petrified blood will prevent 40% and apply the dmg loss of time for 4 secs. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Join. Worse than (or at best equally good) than jewel suffix, which is 6% for all sources of damage. Server: PC, Xbox One, PS4. 6% of Damage taken Recouped as Life. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Explosive Impact PoE; PoE Triple Damage Elemental Skills Deal; Nightwind Slippers PoE Ritual Base Types; Bleeding Mastery PoE; D2R Add Sockets Recipe Cube; Expert Reconnaissance PoE; Fine Sharpening Stone PoE Heist Gear 3. 1 % of Damage dealt by your Mines is Leeched to you as Life. Buy PoE Currency Cheap. Sudden Dawn - It has currently no use in any build that we know of. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. This skill cannot be triggered. 08) is around 44% total damage taken. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. That's 70% damage taken recouped as life. Even if you manage to convert 20% of your phys damage taken to fire, you get 4% phys damage recoup (and 20% fire). "80-100% of damage taken recouped as life". Server: PC, Xbox One, PS4. EDIT: there's another cluster with damage recouped as life to the right of the Witch: the Vampirism cluster. Lich bane passive Spellblade: cool down reduced from 2. Anyone doing builds based around this? Up to 50% damage taken recouped as life from tree. U4GM: Buy Cheap Poe Currency and Items (6% off coupon:. Server: PC, Xbox, PS. It could be seen as "life" gained on dmg taken if youre MoM. (11–12)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3: While a Unique Enemy is in your Presence, (17–18)% of Physical Damage taken Recouped as Life: helmet 300. Important. I have a pretty good sense of humor. So to switch it around only makes things inconsistent. 100 - 2000 ES = 8. Depends on how you want to use them. B Tier: Omen of Brilliance: Will be Consumed when you level up. . It creates a leech instance on your character when you take damage from a hit. Bulk Divine Orbs on the stock. 3. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Related. We can pick up 50% from the tree, putting us at 195%. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Getting a 1/4th of a jewel isn't terribly exciting, especially when 99. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Path of Exile. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Adds. Leech Mastery. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. Notable Passive Skill. Category: Small passive skills. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. It improves the Life and Mana related stats: After having added 20% quality, there are some bonuses for Life and Mana: Maximum Life: 79 * 1. But if I had multiple, to say 50% damage taken recouped at life, then my total overall would be 40% damage taken recouped as life. Since you now have 300 Mana you take 1700 damage on Life and 300 on Mana, since you only have 300 Mana. Always have a guard skill up. I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. Another interaction can be with MoM, if we split the damage in 70/30. Damage taken as is a mechanic that allows damage from one damage type to be taken as another damage type. The hit is still divided in 600 on Mana and 1400 on Life. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. From Path of Exile Wiki. This page was last edited on 24 July 2023, at 02:16. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. 16. Why does recoup as mana work then. Only hits higher than Ward trigger PB, but the warded damage is recouped as well. Cooldown Time: 1. 25 second cooldown of discharge provided by endless misery. Mana before Life is a defensive technique that utilizes the The Agnostic and Mind over Matter keystone passive skills. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. Share. Server: PC, Xbox, PS. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). 25s that trigger low level CWDT to summon skeleton. Now we combine that with a Hierophants ability Divine Guidance and Cloak of Defiance and we have 50% damage taken vs Mana which (should) mean the following: 50% of the damage goes against mana. Modifier Req. 1 % of Life per second. Now has 6-12% of Damage Taken Recouped as Mana. I have 1% elemental and 1% fire, my build uses RF so i can assure you it does not leech. Stats Tags; The Elder's: 68: You and your Minions take (45-31)% reduced Reflected Physical Damage: physical; The Elder's: 75: You and your Minions take (55-46)% reduced Reflected Physical Damage Circle of Life. (Had a bit of phys as ele but not enough) If I took a 2k hit I would lose all the ES but then get 100 life per second recoup before taking any damage into life. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 3) damage taken over 4 second: 5300 * 4 = 21200 damage taken over 4 second 4) Amount being recouped over 4 second 21200 * 1. Life Masteries. You take full damage but gain a part of that as mana over time. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels. But there isn’t a cap on damage talked regened. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana. Path of Exile November Events tenkiei - October 26, 2023. Mastery. The effect ends when you have 1 life. There are 2 general possibilities which I see: %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech6% of Damage taken Recouped as Mana (crafted) Optional affixes: Elemental Resistances Damage taken Recouped as Life Maximum Life (Jewel) Rare Jewels - you probably won't use more than one of it, use it to get more Attributes, fix Resistances, or increase Damage: Min. Level: 75: Effect (29-30)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. 20 % chance for Poisons inflicted with this Weapon to deal 300% more Damage. Life Recoup: The build requires as much recoup as can be reasonably attained. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. 3. Level: (1-20) Cost: (7-13) Mana. Now recoup kicks in on that 10k. Since you only have 200 Mana you take 1800 damage on life and 200 on Mana. Flasks gain 2 Charges every 3 seconds. Life that would be lost by taking Damage is instead Reserved. Allways try to use a 20% quality pretrified blood. Idk exa. A monster strikes you for 100 physical damage. The first guy to kill Atziri used it with his RF build. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. Damage Penetrates 20 % Lightning Resistance. Jewels. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Recharges 5 Charges when you Consume an Ignited corpse. Safe and Instant Delivery. Item; Berek's Grip Berek's Grip Two-Stone Ring Requires Level 20 +(12-16)% to Cold and Lightning Resistances (25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield. I can't imagine it being better than the regular regen during flask effect if you wanted a recovery mod from your Cinderswallow. Server: PC, Xbox, PS. I used 3 cast when damage taken setups once and steelskin was going off like crazy. From Path of Exile Wiki. Example: A monster strikes you for 100 physical. Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life. 0. New player here. Also the damage Recouped doesn't stop even if you are full Life. Chance to block reduced from 4% to 2%; physical damage increased from 16% to 20%; and accuracy rating increased from 8% to 15%. Rings of Flesh Binding can give 15%, catalyst brings us up to 18%. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Lightning Damage taken Recouped as Life: helmet 0 default 0: 75: 1 (7–8)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 1: While a Unique Enemy is in your Presence, (13–14)% of Physical Damage taken Recouped as Life: helmet 0 default 0: 75: 1 Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. The increased DoT damage taken doesnt bother me, but i am not sure if that could brick your Boneshatter build. Path of Exile item and currency. Die twice in a T16 during the vid lol. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). DrSpectrum Chieftain • 1 yr. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. I think you are overvaluing that relic by a lot. Name Category Description; Circle of Life: Notable: Gain 10 Life per Enemy Hit with Attacks; 12% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. That is also a really good stat to have. Shares a cooldown with other Guard skills. 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this. 1. Required Level: 48 Required Intelligence: 101 (196-247) Energy Shield (300-350)% increased Energy Shield +(50-70) to maximum Mana (10-20)% chance for Energy Shield Recharge to start when you Kill an. From Path of Exile Wiki. Safe and Instant Delivery. 5% of Attack Damage Leeched as Life +1% Chance to Block Attack Damage; 1% Chance to Block Spell Damage6. Im trying to understand how exactly "Recouped" work. Just chillin. 100% is pretty crazy especially if you're already able to mitigate this damage via other forms of recovery (leech. I do think I'm gonna keep trying to make this build work. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. My question was, what percentage of the damage taken is recouped as life? Because if it's 100%, then a person could just get 100% damage taken recouped and be quite tanky. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. proof: I gone get asap. 30% increased Defences while wielding a Staff. with 40% damage shift to mana, 60% recoup is enough to sustain life. Skill functions and interactions. No. until you take no Damage to Life for 2 seconds. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. Run MOM and Petrified Blood, and you: take 60% of the original damage to life, and. Safe and Instant Delivery. AoE Radius: 18 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. 40% increased Armour and Evasion Rating while Leeching. (15–20) % of Damage taken Recouped as Life resource life: int_special_relic 600 default 150: Refilling: 82: Prefix: Flasks gain a Charge every 3 seconds: dex_special_relic 200 default 50: of Sainthood: 82:Buy PoE Currency Cheap. (-> 3000. (80–100) % of Damage taken Recouped as Life Debuffs on you expire (80–100) % faster (Only Damage from Hits can be Recouped, over 4 seconds. Buy PoE Currency Cheap. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Payment: Visa, PayPal, Skrill. (FYI) Mind Over Matter - 40% of damage is. And I don't need mana regen, I have Eldritch Battery and all mana is reserved anyways. 74: Regenerate (1. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)(9–10) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3 (11–12) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 4. Each source of Recouping Life, Mana or Energy Shield is entirely. Recovery Mastery. Life that would be lost by taking Damage is instead Reserved. Block chance has been reduced, replaced, or removed throughout the tree. Damage taken value is a result after all mitigation calculations has taken place on the defender side. 21. Server: PC, Xbox, PS. Modifier Req. Server: PC, Xbox, PS. Id: Leech4: 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. to create a Portal to Town. Mulefactory: buy cheap PoE currency instant delivery (5% off coupon: VHPGMULE). The others either spend life. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 30% of damage as life loss. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. Equipment. Payment: Visa, PayPal, Skrill, Cryptocurrencies. 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. You can only recoup damage from hits so you wont get life back from the RF degen. Malachai's Loop Malachai's Loop Harmonic Spirit Shield Chance to Block: 23% Energy Shield: (179-231) Movement Speed: -3% Requires. From the patchnotes : "Crimson, Viridian and Cobalt Jewels can now roll 4–6% of damage taken recouped as Life as a suffix modifier. Safe and Instant Delivery. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. 8% regen per 4 second / 5% hit taken = 160% regen per 4. 22; 0. But does the Zealoth's Oath keystone change Health Recoup into Recoup for Energy Shield? I figured it would, cause recoup is also a form of life regen, I'm assuming? Any information is appreciated. Level: (1-20) Cooldown Time: 4. (11–15) % of Physical Damage from Hits taken as Lightning Damage Group: 2719 (16–18) % of Physical Damage from Hits taken as Lightning Damage (7–10) % of Lightning Damage taken Recouped as Life: The Shaper's: 68: You and your Minions take 100 % reduced Reflected Elemental Damage Group: 979 (3–5) % reduced Elemental Damage. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. 10% of damage recouped as mana. Safe and Instant Delivery. Level: 1: Effect (4-6)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. PoE Account kenketsu_chan. (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. If you take 500 damage, you will receive 350 back over 4 seconds (87. e.